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Old May 13, 2008, 01:46 AM // 01:46   #21
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don't switch bloodsong back! please, that was a buff not a nerf!


communing sucks balls, and channeling/ resto is great.

i got an idea, lets nerf the good rit attribute to the sucky one is a little less sucky, then Channeling is weaker, and communing still sucks.
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Old May 13, 2008, 01:49 AM // 01:49   #22
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the rogorts + mind blast revert that gift3d mentioned wuld be great to see, that build was super fun

making paragons skills useful in pve again wuld be cool too [as a few have alrdy said]

reverting ineptitude and mantra of recovery and generally making mesmer moar pve friendly again.

and also reverting pet corpses wuld be nice too.

all that said, i really don't see a massive need to do this. pve is already quite easy with solid hero builds and competent players
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Old May 13, 2008, 01:54 AM // 01:54   #23
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The SR timer gone. Everything after that is just icing on the cake.
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Old May 13, 2008, 01:54 AM // 01:54   #24
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lots of good stuff here -- nerfs that never made pve sense

I want soul reaping back how it used to be, before Anet created a mess out of it, before which none existed
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Old May 13, 2008, 01:56 AM // 01:56   #25
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I would prefer the old blood of the master/ no minion cap and stuff. Mainly the no minion cap since if your willing to sacrifice so much health to upkeep as many minions as you want then it shouldn't be so horrible. But most likely won't ever happen.
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Old May 13, 2008, 01:56 AM // 01:56   #26
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Quote:
I want soul reaping back how it used to be, before Anet created a mess out of it, before which none existed
Soul reaping in PvE was broken, im not saying its uber now - but infinite E is broken
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Old May 13, 2008, 02:01 AM // 02:01   #27
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Quote:
Originally Posted by Cathode_Reborn
I'd like to a see good reason to play a Mes in PvE.
Lol, you actually don't see any reason to play a Mes in PvE? Seriously? You ever play a Mes? A well rounded Mes can shut down any (aside from those uber monster skills that are uninterruptible ) monster in the game. Not to mention their solo capabilities as shown here: http://guildwarsguru.com/forum/showt...php?t=10274911


As for the skill reversion: Like someone already said, all they have to do is revert all the skills they changed because they imbalanced PvP.
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Old May 13, 2008, 02:03 AM // 02:03   #28
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Quote:
Originally Posted by Lyonette
the rogorts + mind blast revert that gift3d mentioned wuld be great to see, that build was super fun

making paragons skills useful in pve again wuld be cool too [as a few have alrdy said]

reverting ineptitude and mantra of recovery and generally making mesmer moar pve friendly again.

and also reverting pet corpses wuld be nice too.

all that said, i really don't see a massive need to do this. pve is already quite easy with solid hero builds and competent players
i dont think anyone here is saying pve was or is hard now.

just that reverting these skills would bring back some of the old variety into pve again.
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Old May 13, 2008, 02:04 AM // 02:04   #29
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I'm amazed there are still people howling for infinite soul reaping in the age of Sab's 3 necro build, when it's more than obvious that necros (and SR in particular) are too powerful even with the timer, and I say that as someone with a necro primary main character.I don't want infinite energy, thank you, an SR reversion would force me to stop playing my favorite character by making the whole damn game so preposterously easy it's no longer with bothering with.
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Old May 13, 2008, 02:09 AM // 02:09   #30
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Quote:
Originally Posted by GloryFox
Actually it came about from people doing EoE Suicide bombs in Alliance Battles.
That and fort aspenwood bombing and the general greifing of HA EoE bombing.
But the grawl bombing realy was almost no part of that nerf.

Correct me if I'm wrong, but the revert is for skills, not attributes/game mechanics. I highly doubt timerless SR/old MM's will make a comeback given the necro's current state.

Last edited by shru; May 13, 2008 at 02:13 AM // 02:13..
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Old May 13, 2008, 02:14 AM // 02:14   #31
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SR won't get changed, dunno why you are all suggesting it. Also, I find it funny that people think Paragon's are useless, when they're probably the most overpowered class in PvE. You guys need to Ursan less, it's making you dumber.
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Old May 13, 2008, 02:19 AM // 02:19   #32
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Splinter weapon.
Spirit rift
Ancestor's Rage
Lod
Mystic Regen
Mind blast/Rodgorts
DP Sig
Paras.
Thats it really.

Last edited by Mesmer in Need; May 13, 2008 at 02:21 AM // 02:21..
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Old May 13, 2008, 02:57 AM // 02:57   #33
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I don't think there are any skills that need a buff in PvE.
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Old May 13, 2008, 02:58 AM // 02:58   #34
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Nothing. I'm interested in balance, and PvE is fine as it is.
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Old May 13, 2008, 03:07 AM // 03:07   #35
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Splinter Weapon for sure.
Shelter and Union.
Energy Surge
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Old May 13, 2008, 03:10 AM // 03:10   #36
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I have to admit I would like to see Feral Aggression reverted back to what it was in the pre release of GWEN.

Other than that(maybe some of the war stances though I never used them) I really can't see any reversions being good, they could however do some buffing to skills that are still completely useless.

There are a tonne of Elite Skills that are in desperate need of a buff to make them usable.
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Old May 13, 2008, 03:16 AM // 03:16   #37
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Quote:
Originally Posted by fenix
Dumb suggestions. Leave the game as it is, and nerf/buff things WHEN THEY ARE NEEDED.
I agree with this statement. Those skills that got nerfed should stay nerfed in PvE, I dont' want to use the same damn skills. I think Anet should get to buffing those skills no one would use and they couldn't buff because they'd be too OPed in PvP. Some of the horrible shit warrior elites like Primal Rage. Tease needs to be changed or removed from the game. Some ranger skills need to be buffed up, make it so using pets in PvE can be viable other than for corpses etc etc.

And then after a few months, nerf those back and do that to a new selection of skills, cause it won't be any different any other way and it seems more fun that way. But whatever you do keep LoD, spirits, and whatever else the OP asked for to be reverted, nerfed!
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Old May 13, 2008, 03:20 AM // 03:20   #38
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I hope they will remove the cap they put on MM. Or at least make it a 2 minion per level in Death Magic.

(this is for pve, right?)
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Old May 13, 2008, 03:22 AM // 03:22   #39
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Quote:
Originally Posted by Stolen Souls
Nerf Ursan before buffing/reverting anything else...IMO
yeah, for two reasons:

1) the holy trinity was FTW!! quick, bring your war, ele, and monk out of the caskets!!

2) playstyles should be what non-ursan people use!

seriously, get out. let people play pve the way they want to, and crawl back to that cave where you belong.
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Old May 13, 2008, 03:22 AM // 03:22   #40
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I'm more concern about Assassin's skills reversion in PvE. So bored of running Db + Moebius.
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